Library · Gaussian splatting · Neural rendering
PMLR v306 7:24 11 chapters CC BY 4.0 · adaptation, not endorsed by the authors Source checked · visual review incomplete
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Based on “Learning 3D-Gaussian Simulators from RGB Videos” by Mikel Zhobro, Andreas René Geist, Georg Martius · PMLR v306 · CC BY 4.0 · licence checked 2026-10-24 · Changed from the original: rewritten as a narrated walkthrough with slides, using the paper's own figures. An adaptation, not endorsed by its authors.
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